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3D Face Rig Expressions Database Generation for AI Expression Selection

EasyChair Preprint 8649

5 pagesDate: August 11, 2022

Abstract

  In 3D animation software and environment models represented by mesh and core animation for characters are handled by Bone Rig. In this process audio can be used as input to generate motion of face rig bones to produce expression in the modelled character. There are many researchers previously in this ideology , with Little contextual difference that is expression categorisation is ignored . We intend to proceed and develop an algorithm to extract 9 action expressions called Rasa (karuna ,hasya, sringara,rudra ,veera,bhayankara,bibatsa,adbuta,shanta)in kannada language and ancient script related acting skill .in this paper will collectively represent rasa's in rigged motion to depict appropriate expression in Human 3D Face model.

Keyphrases: 3D animation, 3D face, Human character, Rigging, model, rig

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@booklet{EasyChair:8649,
  author    = {Prajwal Kumar and C K Poornima},
  title     = {3D Face Rig Expressions Database Generation for AI Expression Selection},
  howpublished = {EasyChair Preprint 8649},
  year      = {EasyChair, 2022}}
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